The potential heroes for my dungeon crawls are finally finished! My big issue now turns to choosing my party setup, and since the number of models is heavily in favor of the martial characters (the entire first row!), I may end up with more than one. Some of the characters have part of a background, some only a name or nothing more than a general description.
The second row is the magical characters, wizards, sorcerers and warlocks of one sort or another. The final row is a mixed bag, containing support and specialist characters who's roles aren't always as easily defined.
A dwarwen warrior, carrying a adamantine hammer, the treasured artifact of his clan.
An elven knight from a mysterious order, he is a brother knight to the Iron Bull.
Having fought in the slave-pits since his capture many years ago, the pitfighter does not remember his own name, but the one that is chanted when he enters the pit; Brutus. He's not been seen for quite some time, but rumors circulate in the kingdom that he escaped the pits..
Still wearing the uniform of his disgraced unit, this warrior fights to restore glory to the name of the Isenburg Ironmen.
Hailing from one of the many tribes that wander the fringes of the ashen wastes and the tundra, Gunnar is a proud son of his people.
A veteran adventurer and former soldier, Zelg is drawn to the dungeon for the usual promises of gold and glory.
Iron Bull, a brother knight of the elven knight. They both travel the land seeking to find the lost artifacts of their order, and to kill the wicked abominations that all too often attack the innocent.
Originally from the far Eastern continent, Ya'shi is a bored noble's son, out for a taste of adventure. He is skilled his longbow, a traditional weapon of his homeland.
An elven mage, he carries an amplifying staff to increase his mastery over the weaves of magic.
This robed and beared man is a member of the Lapis order. Famous for their seers and healers, the order seeks to know the secrets of the universe as well as the secrets of men.
The Lapis order doesn't just produce seers and healers however, a small number of their members and trained as battle-wizards. Harken is just such a man, and with his trusted staff, he goes forth to discover what secrets the dungeon hold.
Functioning like a priestess and mage both, Lyssa is a fairly rare sight outside the temples of her god, but she has been granted a vision from her diety; She must seek out a relic of a opposing god and destroy it, to turn the tide in a war between the two.
A mystic from the southern deserts. His appearance at the dungeon has everybody wondering what he is, to attempt such a perilous task seemingly unarmed and unprotected..
Not all that hear the call of a god become priests or monks, for the faithfull need to be defended from the forces of darkness. Some men, like Zacharian, are called to defend the innocent with both prayer and sword. Warpriests.
Sneaking through dungeons is not all that different than crowded city streets, but the stakes, and the rewards, are much higher. This is why Merric intends to brave the dungeon, to make his fortune and live a carefree life.
His strangely archaic speech and mannerism sets him apart from the remaining people that showed up when the dungeon was discovered. What is it that he hopes to find in these dark and dangerous halls? Like in the case of the mystic, nobody knows..
That's the whole lot for now, but I have a feeling there will be more of them in due time..
While I let this simmer in the back of my mind, hopefully giving me some sort of clarity as to how the party should look, I will go back to the future, resuming work on terrain and models for more Five Parsecs as well as Broken World, the upcoming post-apoc rules from NWG.
I actually have a few models that will fit both projects already painted up, but they will be a separate post in a few days, to keep things tidy. There will be suitably shabby-looking terrain pieces along shortly as well!
That is quite the legion of heroes :-)
ReplyDeleteWould be tempting to do a campaign in the style of games like Final Fantasy Tactics or the old Shining Force, where you have a whole "squad" of heroes and pick a handful for each encounter.
That's actually really clever, I might try something like that at some stage!
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