My is attention being pulled in all sorts of directions right now and therefore I've decided to make a single update post today, showing off the current state of things on my workbench.
First up is the terrain tiles and some of the buildings for them:
The 6th tile with some of the buildings in place for a possible layout.
The same tile without any buildings, letting me decide on layouts and even function from game to game, just like the other tiles.
The same tile without the tower.
While I haven't had the time to do more than a cursory test of the space movement mechanic for Horizon Wars, I have managed to find some time here and there to paint up the scratch-built mechs I made for this project.
Technically some form of exoarmor or large power armor in 6mm, I intend to use the mech rules for creating the statlines for them. There are also carriers being constructed for both forces, but I haven't finished either of them to the point that I have much to share just yet.
First we have the NIJA SADU exoarmor:
While the SADU's exoarmor project is impressive, their current adversary, the USS have not been idle:
Working with their bigger terrestrial mechs as a blueprint, their engineers have managed to create two fighting suits of their own. Roughly the same size as their SADU counterparts, the USS designs are much more traditional in nature.
The USS line model, the Trooper exoarmor. A versatile unit, designed to handle any number of situations. Covered in advanced composite armor and armed with either laser or kinetic rifle, the trooper can put up a fight against even the best the NIJA has to offer.
Backing up the line units are the Brute exoarmors. Bigger and with a significantly bigger powerplant, the brutes carry heavier versions of the trooper weapon systems, as well as upgraded ECM, heavier armor and improved sensors.Primarly employed to thoughen up regular units, it's not too uncommon to see them converted to command suits. Some agressive commanders have even been known to deploy all-brute formations to crack particularly hard targets.
Last but not least, I have managed to finish up the paint on the first two of some mech I built a few weeks back:
So that is what I had for you today. I'm hoping I might finish at least one of the spacecraft before I leave for my vacation in two weeks, but seeing as the new Legend of Zelda was just released, we'll just have to see how far I get..
Til next time!