Around this time every year there is a smattering of video game releases that tends to take up quite a bit of my time and this year has been no exeption! But adding to my distractions, there has been a resurgence in my interest in 3D modeling.
I started a bit last summer but never really got anywhere, shelved the whole idea for the moment and forgot about it mostly. Until about 2 weeks ago.
I've been experimenting, to various degrees of success and have managed a few models I thought I'd share with you today. They are very basic and not too detailed, so don't get too exited;
I'm thinking of printing at least some of these, so physical models might very well show up in the future.
Before I got myself tangled up in all this I was making some mechs using traditional sculpting as well as being in the process of modding a few EM-4 mechs. I haven't managed to get any paint (or even primer) on them yet, but I have a few naked shots I took with my phone:
My first attempt at creating a mech in the style of the HW's cover. I'm not too impressed by my result, it looks a bit too clunky compared to the source. I had to make a few design decisions on some parts since you can only see parts of the stompy robot on the cover. Since I finished it up I will paint it, it might grow on me..
The second one is inspired by some of the mechs from the game Hawken. Armed with a auto-cannon and a tri-barrel rocket launcher, it's relies on speed and firepower over massive amounts of armor. This one came out fairly close to what I imagined and I might try to make a digital model of it as well.
I'll get back to most of these models in the future, painted and table-ready. I also hope to finish up the buildings from blotz.co.uk fairly soon.
Til next time!