So a while back Reaper ran the CAV bones kickstarter, and so I had to get in on the action!
I've been checking for a good ruleset to play around with them for a while, and even though CAV:SO and Battletech would be obvious choices none of them really appealed to me enough..
But a few weeks back I came across some posts about Armor Grids Mech Attack, a fast-playing mecha game that seemed to have all the crucial bits.
Now I just had to paint some robots!
I've painted up the first pair of mechs for each side, for the moment know simply as red and blue, pending a (slightly) more proper backstory.
All 4 giant killing machines gathered together.
The red team. I've decided to stat the left mech as a medium mech with lasers and missiles, while the right one will be a heavy fitted with twin-linked laser and heavy machinegun. The torso-mounted MG's might be added if I have points to spare in my design.
And some close-ups of the blue team:
These guys will hopefully see some action in the near future, and I have actually started putting together a few taller buildings from various junk to give them a city to fight over (and possibly destroy).
My main focus is still the Clash on the Fringe campaign; Saga of Clarke, and therefore I have a piece for the next episode that I must admit I'm ashamed that I didn't finish earlier since I've ahd it for over a year in my terrain pile:
With this piece I believe I have what I need for episode 3 in the Saga of Clarke, so keep your eyes open for it in the near future!
I also finished my first playtest of Ivan from NWG's latest piece; Laserstorm, a big battle sci-fi ruleset. So the first pics with initial thoughts will be up soon too!
Til next time!