Still, here they are:
The northern mines, or at least 3 of them, holding the precious resources currently fought over.
I also managed to put together something I should have some time ago, a station for my train:
The last of the terrain pieces is the missile command bunker, a huge structure from Sayiner Micro Toys.
Slightly smaller, but no less of mecha goodness than their stompier counterparts, I finished up an Invader hunter-killer cadre:
The remaining members are all identical to known units, save the distinctive colors of their units.
The SADU of the Imperials have received reinforcements in response to increased reports of Invader activity on their borders:
New to the line is the EX-03. Still being evaluated, this mobile gun mech is being sent out with the other EX-units to undergo field trials against the Invaders and NTC.
The other week I had the beginning of a story forming in my mind, unrelated to the various mech projects I currently work on. When I hadn't manage to forget about this after a few days, I decided to pick out some models and paint them.
Now they are finished, and the first installment of a new Starport Scum adventure is set to begin:
The three characters. Or in reality, the armor of one and the two characters in question.
Sgt. Pax Korbin, member of the Corvi Headhunters mercenary unit. He's only been with the unit for a few months, enough to get the hang of using a HARD suit when the unit is deployed to Vesta II.
That's all I have for now, but a AAR should come before long, and I have a few more mechs in the works, but they need some decals before they are ready for the camera.
Til next time!